Tash McAdam’s first writing experience (a collaborative effort) came at the age of eight, and included passing floppy discs back and forth with a best friend at swimming lessons. Since then, Tash has spent time falling in streams, out of trees, learning to juggle, dreaming about zombies, dancing, painting, learning Karate, becoming a punk rock pianist, and of course, writing.
Tash is a teacher in real life, but dreams of being a full-time writer, and living a life of never-ending travel. Though born in the hilly sheepland of Wales, Tash has lived in South Korea and Chile and now calls Vancouver, Canada home.
Warp Weavers: Blood in the Water
There have always been warps—tears between realities—and they’ve always been a threat to humanity. Most people are blind to them. But Hallie’s eyes are opening. Now that she’s going to school at the Protectorate, she’s learning there’s more to life than fun and games.
The truth is, she’s just become part of Earth’s only shield against the monsters of the warps. Before, she didn’t think she was anything special. Now, yanked from her relatively normal life, she realizes that she doesn’t have a choice.
When the emergency alarm sounds, calling everyone in the school to arms, even the young and inexperienced are needed. As one of the warp weavers—capable of closing the warps and stopping the monsters—Hallie must now work to save lives. And she must do it in the most complicated situation she’s ever experienced. Because there are sea serpents in the Thames, and Hallie has to close the doors that are letting them in.
The problem is, they’re underwater, and they’re hungry.
Now everyone is relying on her, and Hallie must find a way to do her job—with a brand new partner—before it’s too late. Because if she fails she’ll die, along with everyone who’s depending on her.
Chaos is coming. It has been coming for years. Only one thing stands between Earth and the demon dimensions, and that thing is the magical barrier shielding us. The Warp. And the people who guard it. Warriors, Warlocks and Warp Weavers. The line that holds the darkness.
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